The trustless game engine.
Every round is decided onchain and provable by anyone, and the engine plugs into a casino the way a game provider does. It already runs 22 games across 121 platforms on Superstake.
- 22Games live on the engine
- 121Platforms running it
- 8Games built with Game Creator
- 2M+Bets verified onchain
Every game on the engine
Every game live on the engine today: our originals and the ones built with Game Creator, each playing a real round. All of them run on the same engine and the same onchain verification, and every one is ready to integrate.
Cash or Crash
Cut the wire
Coming soonHorse Racing
Hound Racing
Coming soonSlot Machine
Coming soonSlot Machine
Coming soonSmasher
Moonshot
Claw Machine
AI Fighting
Pro Agent Soccer (PAS)
Coin Flip
Grid Run
Penalty
Blade Runner
Space Runner
Coming soonPetty Theft Auto
Coming soonPlinko
Game CreatorCrown & Omen
Game CreatorHigher or Lower
Game CreatorComing soonBreaker Duel
Game CreatorComing soonNeon Getaway
Game CreatorPop & Ovation
Game CreatorComing soonOne More Door
Game CreatorComing soonEmberwake
Game CreatorComing soonMidnight Roar
Game CreatorNIK: Nullguard
Game CreatorOrion Agent
Game CreatorPrice Path
Game CreatorSnakes & Ladders
Game CreatorComing soonCity Corner Dash
Game CreatorStar Toss
Game CreatorComing soonLast Panel
Game CreatorComing soonShell Clash- Bonk Box
- Kabu Getaway
Watch it build a game
Game Creator building a 3D game from a single prompt, start to finish. It's already in use in-house, and it opens to creators next.
The game shows the round. The engine decides it.
Outcomes never come from the game or from us. Each round is fixed by public onchain randomness before play, and its proof is verified onchain afterwards, so a casino, its players and a regulator can all check any result independently.
- Before you play
A number nobody can pick
Each round's randomness comes from a future block on a public chain. Nobody knows it in advance, not even us.
- Locked in
The round is fixed
That number decides which choices lose at every step, and its fingerprint goes public before your first move.
- While you play
The game just shows it
The game plays out what the engine already decided. It can't peek at a losing choice before you pick.
- After you play
Anyone can check it
The number drops, the proof gets verified onchain, and anyone can re-check any result. Don't trust, verify.
Shape a round
A ring toss, a heist and a card duel can all run this exact shape. The game picks the look; the engine picks which options lose, from a seed locked before your first move.
- 175%
- 256.25%
- 342.19%
- 431.64%
- 523.73%
Hollow tiles lose. The game never knows which until the step resolves.
One engine, delivered in three stages
SuperEngine is the umbrella for everything we build. Game Customizer is in production today, Game Creator is next, and the full engine opens it to every casino.
- Live nowSuperEngine
Game Customizer
Branded game platforms, launched by creators.
- Creators brand a platform and choose its games without writing code
- Every platform runs on the same engine and the same onchain settlement
- Creators earn a weekly share of profit, which keeps them bringing players
- Coming soonSuperEngine
Game Creator
New games from a written description.
- A description becomes a playable game in about fifteen minutes
- 8 games built this way are already live
- Generated games inherit the engine's odds and verification unchanged
- NextSuperEngine
The full SuperEngine
One trustless engine any casino can plug in.
- SuperEngine game servers run every round, for every game
- Casinos integrate it the way they integrate a game provider
- Every round is locked before play and provable onchain
From a description to a game
Game Creator is already in use in-house: our team has built 8 live games with it. Each game here is shown with the description that produced it. It opens to creators next.

Plugs in like a game provider
This is what the full SuperEngine delivers at Milestone 1: the pieces a casino already expects from a provider, backed by provable rounds.
A game list
One feed of every game on the engine, with the metadata and art a lobby needs.
A launch link
Each game opens from a signed link inside the casino's own site, like any provider's.
Your own wallet
Bets and payouts settle against the casino's existing wallet and balances.
Hosted game servers
SuperEngine runs every round for every game. No servers for the casino or the game maker.
TypeScript and Unity SDKs
Builders ship games against one standard contract, with its docs public.
Bring your games
Existing games, Stake Engine ones included, port over in days.
How it compares to Stake Engine
Stake Engine makes a casino's catalog bigger. SuperEngine lets a casino offer games that are its own, with fairness anyone can verify.
- Who builds
- Stake Engine
- Outside developers
- SuperEngine
- Your team, creators, IPs, brands, affiliates
- What it takes
- Stake Engine
- Engineering
- SuperEngine
- A written description
- Game types
- Stake Engine
- Slots, stateless only
- SuperEngine
- Originals, crash, instant, arcade, plus slots
- Whose brand
- Stake Engine
- The studio's
- SuperEngine
- Yours, your affiliate's, or the event's
- Who you trust
- Stake Engine
- Stake's systems
- SuperEngine
- Nobody
- Where it runs
- Stake Engine
- One casino
- SuperEngine
- Any operator, integrated like any aggregator
Where SuperEngine goes next
Superstake is the engine's first home. Each milestone opens it wider, from branded platforms today to game servers any casino can run and anyone can publish to.
Game Customizer is live
Game Customizer is live
22 games on 121 platforms already run on the engine.
- Every round's randomness is proven and verified onchain via zkVerify
- Anyone can launch a branded platform with its own logo, theme and tile art
- Creators stack a weekly share of the house profit on their platform
SuperEngine Game Creator
SuperEngine Game Creator
Describe a game and SuperEngine builds it, trustless by design.
- A few lines of text become a playable game in about fifteen minutes
- Our team already shipped 8 games with it that you can play today
- Opens to creators next, right alongside Game Customizer
The full SuperEngine
The full SuperEngine
Game servers that run every round, plug-and-play for any casino, like adding any game provider.
- SuperEngine's servers run every game's rounds, so no maker runs a server of their own
- Our own games move first onto one standard game contract, docs public
- Casinos connect with what they already use: a game list, a launch link, their own wallet
- Existing games, Stake Engine ones included, port over in days
- TypeScript and Unity SDKs for builders
Anyone can publish
Anyone can publish
Fairness lives in the engine, so anyone can safely ship a real-money game.
- Game Creator and a dev CLI open to brands, communities and IP holders
- Publish once, live on every casino on the engine
Nothing left to trust
Nothing left to trust
Close the last gaps where anyone still has to be trusted. Fully trustless.
- Slots where every spin comes from one provable draw
- Sealed hardware that keeps round secrets and signs every result
- Casinos hold their own keys, so nobody sees an outcome early
- Onchain bankrolls: payouts enforced by code, not promises
Let's talk about SuperEngine
Whether you want to run the engine on your casino, bring games to it, or invest in it, we'd like to hear from you.











